However, in themepark MMOs players are often paid by completing quests, farming items, or gathering materials. In an inflationary environment players gain more money from farming materials and items, but not from quests. Why not quests? Because quest rewards provide only a static money reward, rather than an asset that can be sold off in the auction house. If inflation is rising then players are receiving less money from quests, since the amount of gold (or money) does not rise with inflation.
Therefore, in an inflationary environment it is best for players to farm for drops and materials since these are considered assets and commodities that will rise in price in accordance with inflation. Even new players will benefit from inflation so long as they select a gathering skill or farm popular low level items.
Now I am sure you're wondering why does this benefit everyone? Well in themepark MMOs most goods are bought and sold from NPCs and the prices of these goods are static because they never change. But unlike in the real world if prices were never changing or if there were price controls businesses and store owners will be immensely hurt by inflation and could possibly go bankrupt.
If there is a lot of inflation it would actually be much easier for a new player to buy his or her mount because they can simply trade copper ore that is now selling for two or three times higher than the original price and use the proceeds into buying what is now considered to be a cheap mount. The same thing applies for purchasing skills, respecs, and even consumables from NPCs.
So unlike in real inflation, MMO players do benefit somewhat from in-game inflation because they're able to increase their real earnings and use those earnings to purchase cheaper goods from NPCs. Unlike a U.S. worker, who would not be able to increase their earning directly from inflation but rather, they would have to work harder and increase their productivity in order to increase their earnings. Unfortunately, many Americans today have to work two or three jobs which is technically the same as increasing their productivity to be able to afford the negative affects of inflation.